JOB EXPERIENCES

LITTLEBIGPLANET 3

Playstation 4

ASSISTANT AUDIO DESIGNER

Sumo Digital Ltd

Sheffield, United Kingdom, 2014

Shortly after my experience at Tarsier Studios i was hired by Sumo Digital to work on LittleBigPlanet 3 (Playstation 3, Playstation 4). I was part of the Audio Team and I added a good part of the audio and music using the editor's logic tools. A beautiful work experience that I did until the release of the game that I loved and love so much.

LITTLEBIGPLANET 2 / DC COMICS DLC

Playstation 3

INTERNSHIP / LEVEL DESIGNER

Tarsier Studios

Malmò, Sweeden, 2013

I won the Tarsier Studios Internship competition making the best Littlebigplanet Vita minigame in Europe and had the opportunity to work on commercial content such as the LittleBigPlanet 2 DC Comics DLC (Playstation 3). it was a great experience, I learned a lot about level design and teamwork.

Link to the minigame "Flint" (Video)

Everyeye.it interview

Sony blog interview

AGE OF COIN - EMPIRE

Android - IOS

GAME DESIGNER

WePassion

Milano, Italia, 2018

As a game designer, I worked on the design rules of a mobile video game for android / ios, Age of Coins,. I also took care of the documentation for a new version of The Monkey Pit Island, a videogame for PC / Mobile.

UI PROGRAMMER / DESIGNER

PC - Nintendo Switch

SINE REQUIE - SNAKE EYES

We Were UV

Milano, Italia, 2019/2020

Implementation of game interfaces such as Inventory, character statistics, travel and main menu in Sine Requie - Snake Eyes through Unity3D. Entering game and storytelling events using the INK tool. Musics and Sound effects.