ASSISTANT AUDIO DESIGNER
Sheffield, United Kingdom, 2014
Shortly after my experience at Tarsier Studios i was hired by Sumo Digital to work on LittleBigPlanet 3 (Playstation 3, Playstation 4). I was part of the Audio Team and I added a good part of the audio and music using the editor's logic tools. A beautiful work experience that I did until the release of the game that I loved and love so much.
LITTLEBIGPLANET 2 / DC COMICS DLC
INTERNSHIP / LEVEL DESIGNER
Malmò, Sweeden, 2013
I won the Tarsier Studios Internship competition making the best Littlebigplanet Vita minigame in Europe and had the opportunity to work on commercial content such as the LittleBigPlanet 2 DC Comics DLC (Playstation 3). it was a great experience, I learned a lot about level design and teamwork.
AGE OF COIN - EMPIRE
Android - IOS
Milano, Italia, 2018
As a game designer, I worked on the design rules of a mobile video game for android / ios, Age of Coins,. I also took care of the documentation for a new version of The Monkey Pit Island, a videogame for PC / Mobile.
UI PROGRAMMER / DESIGNER
PC - Nintendo Switch
SINE REQUIE - SNAKE EYES
Milano, Italia, 2019/2020
Implementation of game interfaces such as Inventory, character statistics, travel and main menu in Sine Requie - Snake Eyes through Unity3D. Entering game and storytelling events using the INK tool. Musics and Sound effects.